Greed Dice - Free Software Download.
Throw the greed dice to pile up points, but beware! The first time you don’t add to your score, all is lost! Greed is one of the most addictive dice games ever created. Challenged to keep throwing the dice for a better score, players must learn to stop before raw greed overtakes them. A game of strategy verse greed!
Greed is an easy to play dice game. Players roll dice to earn points. The target is to score 10,000 points or more. To play the game, all you need is six dice, a score sheet for tracking scores, and either a pen or pencil. The game is called Greed because players can get greedy by taking risks in an attempt to score more points and win the game quickly.
We've collected the rules to many classic dice and card games, and most don't require anything more than a few dice or a deck of cards. Dice Games. Bunco. A dice game and social activity for large groups. Number of players: 8 or more Equipment required: Six or more 6-sided dice; Pencils and paper. Beetle. A simple but creative dice game of.
A to Z List of Dice Games H ere is a comprehensive directory of dice games, with rules and instructions on how to play, listed alphabetically. There are entries for alternative names and how many dice are required as well as whether you need dice cups, stakes, score sheets, etc.
My husband and his grandmother had played a game they called “the dice game” which had similar rules from what he could remember. The Whammy rules were that 3x 1s were still only 300, and the next person could add on to your score with the remaining dice. For instance if you rolled 3 x6s and a 5 so you stopped with 650pts. The next person could take the remaining dice and try to add on, so.
Classic dice-rolling, risk-taking game. Take a risk and keep rolling to build your score, or play it safe so you don't lose your points in a Farkle. It's a fight to the finish in this fabulously fun game of strategy and luck. Includes five dice, score pad and rules. For 2 or more players.
Dice-1000 game involves mental math and probability skills. Begin by rolling five dice at once. Collect 100 points for each roll of one and 50 points for each roll of five. If you throw three matching dice, multiply that number by 100 to calculate the point value (a set of three fours would be worth 400 points). You can roll as many times as you like, but if subsequent rolls result in zero.